Turn for Home Horse Racing Game
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TURN FOR HOME
HORSE RACING

Name Your Stable:

Turn for Home Horseracing

Buy Horses, Win Races And Build A Huge Bankroll!

HOW TO PLAY

AT THE TWO YEAR OLD AUCTION

You've got thirty thousand dollars in your pocket. Try to find the next Secretariat!

Horse Information

  • Horse Name
  • Color
  • Gender - Colt, Filly or Gelding (ouch!)
  • Age - Only two year olds in the auction.
  • Sprint Runner (7 furlongs and less) or Route Runner (over 7 furlongs)
  • Workout Time - A snapshot of a horse's speed on one day at a short distance. Should not be considered definitive. A great route runner may not run the first three or four furlongs in breakneck pace.
  • Price - Reflects a horse's abilities and bloodline.

    You may only buy one horse per season.

    THE RACING SEASON

    The racing season is eight weeks long. Each racing week consists of a twelve race card.

    RACE TYPES

    Maiden - Non-winners only, no entry fee.
    Claiming - No entry fee, horses may be claimed at the race price.
    Allowance and Stakes - Entry fee, horses may not be claimed.

    The competition level will depend on the race price. Stakes races have the toughest competition.

    Enter your horse in a race best suited for his abilities. Purchase price can be used as a general guide for purse level.

    THE STARTING GATE

    Meet the competition. The race field will contain between five and twelve horses.

    The race is run furlong by furlong. (A furlong is 1/8 mile.) Each furlong call will display the horse positions and lengths behind the leader. An asterisk will indicate a horse that is tiring. Make note when your horse tires to help decide which races to enter in the future.

    THE FINISH LINE

    After you reach the finish line the race will be recapped and prize money awarded. 65 percent of the purse goes to the winning horse, 20 percent to the place horse, 10 percent to the show horse and 5 percent to the fourth place horse. If this was a claiming race, you will now find out if your horse was claimed by another owner. If they were, the horse will be gone from your stable and your bankroll will reflect his claiming price. If you are out of horses, you will need to wait until the next season's auction to race again.

    Continue to the next race. If you have no eligible horses left, you will next go to the end of the race care. A horse may only run in one race per week.

    PAYING THE BILLS

    At the end of each racing week, you will be charged trainer, vet, blacksmith costs and other fees based on the number of horses in your stable.

    You'll have eight weeks of racing to build up your bankroll for the next two year old auction. It is not necessary to enter a horse in a race every week.

    STRATEGY

    You'll need to work through several seasons to build up your bankroll enough to acquire horses capable of winning the big stakes races.

    You can't sell a horse but you can enter them in a race where they are likely to get claimed. If you enter your horse in too low-valued a claiming race, someone will take him off your hands - so be careful about cherry-picking easy purses.

    Determine the fatigue point on your horse as soon as possible and find races that are the best distance for them.

    You can stay in the game with a negative bankroll but you can not acquire horses or pay entry fees.


    Copyright 2012-2025 Brett Freedman

  • Leaders
    (Since Apr 17)
    Complete Record Book

    TOP OWNERS

    Karbs
    (217-46-39-31), $2,470,070

    George
    (64-57-7-0), $2,454,520

    mclovin
    (84-46-10-5), $2,112,980

    PUFF Racing
    (133-27-37-19), $2,077,735

    DonnieDunuts
    (108-37-23-17), $1,581,415

    TOP COLTS/HORSES

    Grain of Sense
    Phil's Barn
    (40-20-10-5), $1,677,595

    Shes Somkina Bad
    KFC
    (32-20-7-2), $1,576,590

    Gentle Fan
    George
    (24-20-2-1), $1,145,075

    Dance for Victory
    Phil's Barn
    (32-23-5-1), $1,090,080

    Raising Hope
    mclovin
    (29-22-2-3), $1,073,805

    Doublecrossful
    Phil's Barn
    (35-10-13-6), $1,012,255

    In a Crisis
    Karbs
    (24-14-6-3), $975,625

    The Reel Comander
    George
    (24-21-3-0), $885,500

    Cajun Cliff
    KFC
    (26-17-6-1), $845,630

    Kiss of the Mambo
    PUFF Racing
    (33-9-11-2), $837,550

    TOP FILLIES/MARES

    Gentle Fury
    WinTec
    (31-13-7-7), $1,032,665

    Snazzy Lady
    KFC
    (32-16-7-1), $1,019,145

    Wetzel
    Phil's Barn
    (32-16-11-1), $943,615

    Crimson Skies
    WinTec
    (31-17-6-1), $926,965

    Real Shot
    KFC
    (28-14-5-5), $704,130

    Regal Rate
    Phil's Barn
    (26-8-3-6), $689,620

    Hallzak
    mclovin
    (18-13-3-0), $688,130

    Techno
    Phil's Barn
    (24-15-4-2), $661,810

    Pleasure Be Quick
    KFC
    (25-8-6-5), $602,300

    Believe I'll Waltz
    DonnieDunuts
    (25-11-7-2), $584,090

    TOP GELDINGS

    Hula Laddy
    Phil's Barn
    (48-33-8-5), $1,829,155

    Extra Encore
    Phil's Barn
    (48-25-11-5), $1,440,575

    Instantrecognition
    George
    (32-29-3-0), $1,302,535

    Mio Figlio
    Phil's Barn
    (24-23-1-0), $1,285,690

    Wysiwyg
    George
    (17-17-0-0), $966,550

    Anhaak
    Michigan
    (10-9-0-0), $744,470

    Zeno
    Ride Mi Papi
    (17-14-3-0), $738,555

    Personal Pair
    idk
    (15-11-2-1), $648,135

    Prove It Groom
    Phil's Barn
    (26-10-12-4), $583,910

    September Prophecy
    KFC
    (16-13-0-0), $574,225